![Geddan](/img/default-banner.jpg)
- Видео 75
- Просмотров 818 465
Geddan
Швеция
Добавлен 16 сен 2021
Design go brr.
My teaching channel is here: ruclips.net/user/GediminasKirdeikis
My teaching channel is here: ruclips.net/user/GediminasKirdeikis
Making my own Lens Adapters
You can support the channel here: www.patreon.com/gediminas3
First set music by: @JasonGillmanJr
Second set music by: Unicorn Heads
MERCH STORE: my-store-cf2a82.creator-spring.com
My laptop suggestions for design/architecture students:
ruclips.net/video/4VsGJ7vFRWA/видео.html
My book suggestions:
ruclips.net/video/wIiJQSQuycU/видео.html
3D Modeling, 3D Printing, Vintage Lens Adapter, Mirrorless Camera Adapter, DIY Camera Adapter, 3D Printed Lens Adapter, Vintage Lens to Mirrorless, Camera Accessories, Photography Tips, Lens Adapter Tutorial, Fusion 360, Tinkercad, 3D Design, Printing Camera Gear, Lens Adaptation, Modern Camera Gear, Retro Photography, Photography Hacks, Custom Camera Adapter, Ad...
First set music by: @JasonGillmanJr
Second set music by: Unicorn Heads
MERCH STORE: my-store-cf2a82.creator-spring.com
My laptop suggestions for design/architecture students:
ruclips.net/video/4VsGJ7vFRWA/видео.html
My book suggestions:
ruclips.net/video/wIiJQSQuycU/видео.html
3D Modeling, 3D Printing, Vintage Lens Adapter, Mirrorless Camera Adapter, DIY Camera Adapter, 3D Printed Lens Adapter, Vintage Lens to Mirrorless, Camera Accessories, Photography Tips, Lens Adapter Tutorial, Fusion 360, Tinkercad, 3D Design, Printing Camera Gear, Lens Adaptation, Modern Camera Gear, Retro Photography, Photography Hacks, Custom Camera Adapter, Ad...
Просмотров: 1 038
Видео
Unreal Engine 5.4 vs 5.3 Performance test: Lumen Forest Scene
Просмотров 2,6 тыс.3 месяца назад
You can support the channel here: www.patreon.com/gediminas3 MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
Double VR performance with NVIDIA AI Tools in UE 5.3
Просмотров 2,2 тыс.3 месяца назад
You can support the channel here: www.patreon.com/gediminas3 DLSS 3.5 download: developer.nvidia.com/rtx/dlss/get-started UE 5 Beginner VR course for Archviz: ruclips.net/video/wqjJU4V6bGM/видео.htmlsi=RO6Mqu0w3XOQN2ZA MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/...
Use AI to Enhance People in your Renders!
Просмотров 1,5 тыс.5 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
Rhino 8 Clipping Planes now Hatch!
Просмотров 1,9 тыс.5 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
Rhino 8 Snapshots is BIS
Просмотров 3,3 тыс.5 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
Unreal Engine 5.3 Pathtracing vs Lumen - Archviz
Просмотров 9357 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 UE 5 Beginner VR course for Archviz: ruclips.net/video/wqjJU4V6bGM/видео.htmlsi=RO6Mqu0w3XOQN2ZA MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
Why Rhino 8 is a Huge Deal?
Просмотров 138 тыс.8 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html 00:00 Intro 43:06 8. DarkMode UI 01:20 7. Grasshopper 2 03:54 6. AutoPlane 06:57 5. PushPull 11:06 4. _Sharp 17:32 3. Viewport pe...
Unreal Engine 5 Architecture - Full Process
Просмотров 5 тыс.8 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 UE 5 Beginner VR course for Archviz: ruclips.net/video/wqjJU4V6bGM/видео.htmlsi=RO6Mqu0w3XOQN2ZA MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
TOP 3: Nakagin Capsule Design Community Challenge
Просмотров 1,2 тыс.8 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 1st Place Prize got: store.huion.com/products/kamvas-16-2021?vid=1230 MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
This is Sweden's BEST neighborhood - Cool Buildings That I Like #12
Просмотров 9879 месяцев назад
Happy to say that all 3 points that I've mentioned are already being worked on to be solved! I used @OBSBOT Tail Air to film this: shorturl.at/byR25 #obsbot You can support the channel here: www.patreon.com/gediminas3 BO01 by multiple architects (part of Vastra Hamnen in Malmo) MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/vi...
Yokohama Port Terminal by FOA
Просмотров 1 тыс.9 месяцев назад
MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
Unreal Engine 5.3 VR with Lumen : Optimizing and Troubleshooting
Просмотров 25 тыс.9 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 UE 5 Beginner VR course for Archviz: ruclips.net/video/wqjJU4V6bGM/видео.htmlsi=RO6Mqu0w3XOQN2ZA MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
The Rules of The Lab
Просмотров 1,2 тыс.10 месяцев назад
00:00 Introduction 00:57 1. Schedule 01:40 2. Use 02:41 3. Clean 04:20 4. Food 05:00 5. Flow 08:44 6. Fix 09:10 7. Human 09:41 8. Windows 10:08 9. Sacrifice 10:51 10. Clarity 11:21 Ending My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
D5 released an AI renderer! - First Look
Просмотров 14 тыс.10 месяцев назад
You can support the channel here: www.patreon.com/gediminas3 D5 AI: d5next.ai/ MERCH STORE: my-store-cf2a82.creator-spring.com My laptop suggestions for design/architecture students: ruclips.net/video/4VsGJ7vFRWA/видео.html My book suggestions: ruclips.net/video/wIiJQSQuycU/видео.html
Thanks for all ur videos. You’re my go-to channel for Rhino & Unreal. I had a question but didn’t know where to ask: Do you have a tutorial on the display mode we see here in this video? I use basic UV texture in a simlar way, but I’m teally intrigued with what you’re using here. Thanks!
Ah, it's just 2 materials used in a rendered view - you can see them in action here: ruclips.net/video/qL6MjATAwcU/видео.html
Great job! Thanks for sharing it!
thanks, nice video!
I’m only able to achieve ~25fps on my Quest 3 and GTX 4090 on the UE VR demo using your settings and it feels pretty unusable. Laggy framerates and very noticeable black edges when I turn my head slowly. At pixel density 0.5 it’s pretty smooth. Have you noticed a difference between SteamVR and the Oculus App in terms of performance? I haven’t been able to connect using just the Oculus App.
I have been exclusivelly using the Oculus App. Hmmm might it be that oculus framegen is available only on the oculus app?.. either way, you can bump up the performance drastically by using DLSS (free downloadable plugin) . There are quite a lot of tutorials out there.
Felix uses Luxcore rendering engine on their servers which surprised me. Luxcore is free opensource spectral rendering engine that calculates light behavior very precisely. Its one of my favourites.
They are all essentially straitjackets. They have none of the elegant complexity of buildings by Thom Mayne or Steven Holl.
Thanks for putting this up. Do you know if it works with archicad? Also where you put the wood material up, is there a way you could give it a texture effect too? Say make it look like vertical t&g?
tried the image reference it won't to upload it
do you still have the 3D plan or the 2d for the laser cut, i find your work verry good and i am intersted in construct it to train myself during the summer
Does this pseudo animation export as an MP4?
Bro, thank you so much for this amazing video!!
Great
I like that video Mr. I like your cat @the beach and the Bell and Howell Anate is rad too. I think it was the Living Legends a few years ago had a song about “you’re not artsier than me!”. I’m reminded of that song as I view your cinematic creation. Nice work cad man.
Thanks! - the cadman
how can we activate its trial version in gh
<3
I'm using rhino and keyshots. What 3d programs do you recommend? And please recommend a rendering program.
Do you do architecture, product design or game development?
@@geddan product and interior :)
I'm using rhino and keyshots. What 3d programs do you recommend? And please recommend a rendering program.
It is not free! Who renders 15 Minutes per day? This is too expensive!
The engine is actually free, but you render on their servers though, so you pay for the server use. For a truly free render-engine (that does require you to have a powerful pc) - check out Twinmotion or D5 Render, both are great!
@@geddan What joke are you trying to tell me? The new Porsche is free but the road toll costs 20,000 per hour. Or where can you get the engine without using the servers? I don't need free software, I've always paid for good products. But I'm annoyed by your false advertising promises, you're fooling us. I've already tested Twinmotion and D5 and I don't think much of them.
@@cr4723 I'm not trying to sell you the software - simply explaining how they operate. The render farm is attached to the render engine in this case.
@@geddan When the render farm is attached to the render engine, then rendering is not free. Can't you understand the logic?
Thank you, great video. Helped me understand several concepts. I also learned that GPU time doesn't seem to be a problem in my project. I'm getting FPS ~40-60 but it used to be 72 FPS on another level (with Lumen and all on RTX 3080). Stat unit Game times is ~18-20 ms and GPU is ~10-11 ms on a level I'm optimizing, so there is a good gap there, but I see some drops and the FPS doesn't go any higher. Looking at the ways to debug CPU and what else can be causing drops. I'd appreciate any advice or link in that direction. I do see some issues with physics when drops happen and at 72 FPS physics simulation was running smoother.
love it
Loves it!
<3
cat <3
it's a good rat..
Great stuff! If you can get more into the lens physics, you can add a focused glass in-between so that way all light can project onto full sensor. It's gonna be kind of like a speedbooster. But I think that might be more than a hobby project 😂
Hmm that's definitely an option - but then I'd need to find an 8mm lens that would be worth the hassle~
@@geddan Yeah true. People generally buy those lenses because they are generally cheap and the look of them is good. Lastly, a lot of people is also using Helios 44-2 58mm, it has very good bokeh and it is easy to adapt. Maybe you can try that one too.
Incredible! Great work, you should make more videos like this one 😁
Just bought a vintage racing bike... give me a few months
Outstanding ❤
<3
Hi. Great content. Couple of issues here. Firstly, Only v3.7 is available for download and it does not yet support U5.4. How did you get v3.5 working? I get a launch crash on VR Preview when FrameGen plugin is enabled. Runs fine when disabled but I see no increased fps.
You should change the title as this is not possible in 5.4 currently and you clearly use 5.3 in the video
Was using 5.4 pre-release. But yes, you're right, actual 5.4 release broke it. Waiting for the v3.8 update from Nvidia..
i cant find house 6 dwg can you help me
how is this 50% better ?they said
Clearly not the bottle-necks that are present in this scene. But I have observed a certain performance increase in other (more niche) cases
Thanks for the video. I seem to get compiler errors for the UI blueprints when running even with the plugin installed correctly, using RTX 3070...and running with Unreal 5.3. Can't work out why yet....
The whole FrameGeneration pipeline doesn't work on RTX 3000 cards , you need 4000 for that... Perhaps that's the culprit.
@@geddan Yeah, the DLSS plugin is working but the menu UI in VR doesn't compile properly for me if I migrate it to my VR template, the sample project DLSS UI works ok for me though. So I can open the menu in VR but I can't change the settings. I wonder why the UI breaks in my VR template. Do you know if there's a way to change the DLSS settings in the console?
same shit ---- 1 or 3 more frames is nothing
60 - 62 FPS is indeed nothing but 10-12 FPS is honestly a pretty nice viewport navigation improvement.
thank you. is the Ue project available on your patreon ?
When I start VR preview I have crash information. Dlss sample is ok on PIE. The problem is appear, when I import AddContent-VR Template (openXR plugin ON) and VR preview. Please help :) Spec: Quest PRO RTX 4070 Unreal 5.3.2 Assertion failed: (TargetTexture->GetName() == L"BufferedRT") || (TargetTexture->GetName() == L"BackbufferReference") || (TargetTexture->GetName() == L"FD3D11Viewport::GetSwapChainSurface") || (5 == 4) || ((5 == 5 && 3 < 1)) [File:C:\BuildAgent\work\61e303c4da3d085b_stage\plugin\Plugins\Streamline\HostProject\Plugins\Streamline\Source\StreamlineCore\Private\StreamlineViewExtension.cpp] [Line: 285] UnrealEditor_StreamlineCore!FStreamlineViewExtension::PostProcessPassAtEnd_RenderThread() [C:\BuildAgent\work\61e303c4da3d085b_stage\plugin\Plugins\Streamline\HostProject\Plugins\Streamline\Source\StreamlineCore\Private\StreamlineViewExtension.cpp:425] UnrealEditor_StreamlineCore!TBaseRawMethodDelegateInstance<0,FStreamlineViewExtension,FScreenPassTexture __cdecl(FRDGBuilder &,FSceneView const &,FPostProcessMaterialInputs const &),FDefaultDelegateUserPolicy>::Execute() [C:\BuildAgent\work\61e303c4da3d085b\BuildScripts_deps\ue\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:518] UnrealEditor_Renderer UnrealEditor_Core UnrealEditor_RenderCore kernel32 ntdll
I'm starting to explore and learn about this field, and I really hope you can make a detailed video about the modeller you showed in the PlanFinder video on Grasshopper. Sincerely appreciate it.
Did you try to test it on a scene where you get at least 60 if not 100fps? Curious if this improvement scales.
Yes - it's a proportion rather than a flat improvement. So it's more visible at 100+ fps scenes.. But to be honest - 100+ scenes don't benefit from performance improvement as much.
Hi, very informative video :). My projects always crash when i vr preview with dlss on. Do you know how to fix this? Thanks..
Thanks!
To be honest nothing beats midjourney for now....
Does anyone else developing with a quest experience black screen smearing when turning your head? My Scene runs great on desktop but the moment i try with the headset i experience that issue
can we save this animation in mp4???
Hi, thanks for your tutorial, can I ask for a link to your scene to play with it?
isn't frame generation ignored in VR mode? I seem to use only reprojection
To me it seems like it's turning off reprojection when Frame gen is enabled, so it's not that you're getting 2x more frames with framegen and then 2x more frames on top of it with reprojection. Still - AI generated frames is better than reprojected frames IMO.
Just came across this vid! I'm a licensed architect in the U.S. as of a year ago, and it's cool to see someone genuinely using Rhino for their workflow. I'm all about staying away from the subscription programs these days.
I am getting worse performance in 5.4, how are you getting better fps ? any settings you turned on ?
Nope - exactly same settings..
I'm also getting significantly worse performance in 5.4 vs 5.3. As far as I can tell, there's a new CPU bottleneck, but I can't figure out what it is.
Thank you for the direct comparison, I'd love to see this test done again when it's out of preview!
Oh yea, I'll do it for sure!
Did you build 5.4 from source ? I can’t find it in the launcher to download
Hmm, if you choose to add a new version in the launcher - you should be able to see UE 5.4 (Preview) version
The resolution in my Quest 3 is horrible when in headset. Any ideas what I can do to change that? I'm running a 4090 so I want it as crisp as possible when in game.
If you're using the Air Link (wifi) - make sure that the router that's responsible for establishing the connection is capable of running WIFI 6 and also that the signal is good. If you're using a cable - make sure that the cable quality is decent.
perfect. How can we render more than 30 times with that?
How do you have the background color for the render as black? I feel dumb, I've been trying to change it for the past hour or so.
Just choose a black background on Toggle Render Settings (Right click on the blue ball render icon), open the Background tag, and select Solid Color Black
Hi, in the video from 5 months ago (UE 5.3 VR: Optimizing and Troubleshooting) you said that it would be possible to download this scene. There is no download link in the comment. Will it still be possible to download it somewhere, but it is unavailable? Thanks for the info
Yea, it's available to the patreon supporters. I'm still working on the model for my VR project. Once it's done - the packaged VR experience will be handed out for free.
@@geddan Thanks for your reply. I asked because I have a problem and thought your .ini might work for me. What the problem is. The settings from the .Ini file from the VR tamplate are ok. After trying it with Lumen there is a problem with pixel sharp shadows, blurring a few meters forward, and lagging on the side of the screens when turning the head. (Quality Medium/Epic, Anti-Aliasing enabled) (RTX4070, i9, questPRO). Do you know where I could find some test .ini for VR and test it. For now, I'm rewriting the lines (r.__ ) from the VR template and looking to see if this setting and its values are causing the problem. Thanks a lot for the info :)